Psychology 2021 Paper II 50 marks Describe

Paper II — Q7

(a) Highlight the psychological consequences of living in high population density area. (15 marks) (b) Illustrate the…

(a)

Highlight the psychological consequences of living in high population density area. 15 marks

(b)

Illustrate the characteristics of entrepreneurial behaviour. How can it be promoted among the youth? 15 marks

(c)

Describe the impact of electronic media on the adolescents' behaviour. 20 marks

हिंदी में प्रश्न पढ़ें
(a)

उच्च जनसंख्या घनत्व वाले क्षेत्र में रहने के मनोवैज्ञानिक परिणामों पर प्रकाश डालिए। (15 अंक)

(b)

उद्यमी व्यवहार की विशेषताओं का वर्णन कीजिए। इसे युवाओं में कैसे प्रोत्साहित किया जा सकता है? (15 अंक)

(c)

किशोरों के व्यवहार पर इलेक्ट्रॉनिक मीडिया के प्रभाव का वर्णन कीजिए। (20 अंक)

Q7 of the 2021 UPSC Mains Psychology Paper II, as printed
The question as printed in the 2021 Psychology paper

Model answer

Drafted with AI by UPSC Answer Check against this question's marking rubric, to the expected length. UPSC does not publish answers for Mains — this is one way to score well, not an official key. How we build rubrics and answers.

(a) Psychological consequences of living in high population density areas Density is a physical measure of people per unit area, whereas crowding is the subjective experience of too little space, with stress. Density produces crowding when it interferes with goals, privacy or control (Stokols).

Consequences:

  • Stress and arousal: raised physiological arousal, chronic stress, irritability and sleep problems.
  • Urban overload (Milgram): to cope with excess stimuli people filter inputs, leading to social withdrawal, reduced helping and indifference to strangers.
  • Loss of control and privacy: learned helplessness and reduced perceived personal control (Rodin; Baum and Valins on high-density residences).
  • Social behaviour: more aggression, hostility, family conflict and withdrawal. Calhoun's rat studies, with caution about generalising, described a "behavioural sink" marked by abnormal aggression and withdrawal.
  • Performance and health: poorer attention on complex tasks, and higher risk of anxiety, depression and psychosomatic complaints.

Effects depend on mediators such as the type of setting, cultural norms about space, personal control and social support. Coping strategies include withdrawal, territoriality, personal-space management, cognitive reappraisal and design that gives privacy.

(b) Characteristics and promotion of entrepreneurial behaviour Characteristics:

  • High need for achievement (McClelland).
  • Calculated risk-taking and a tolerance for ambiguity.
  • Internal locus of control and self-efficacy.
  • Innovativeness, opportunity recognition and proactiveness.
  • Persistence, resilience in the face of failure, and independence.
  • Vision, networking ability and leadership.

Promotion among the youth:

  • Education and experiential learning: entrepreneurship curricula, innovation labs (such as the Atal Tinkering Labs under the Atal Innovation Mission), competitions and projects.
  • Achievement motivation training (McClelland's work with Indian entrepreneurs at Kakinada) and mentoring by experienced founders.
  • Institutional support: seed funding, incubation and simplified regulation, as under Startup India and Mudra loans.
  • Psychological support: reframing failure as feedback, and building self-efficacy.
  • Social support: family and community acceptance of unconventional careers, and visible role models.

(c) Impact of electronic media on adolescent behaviour Positive effects: access to information and digital learning, peer connection and support, identity exploration, creativity and civic participation.

Negative effects:

  • Aggression: violent content primes aggressive thoughts, desensitises and raises arousal, as described by the General Aggression Model and social learning theory.
  • Body image and self-esteem: upward social comparison with idealised images on social media leads to dissatisfaction and mood problems.
  • Overuse and addiction: variable-reward design promotes compulsive use, with sleep loss, reduced attention and poor academic performance.
  • Cyberbullying and online risks: victimisation, anxiety and depression, and exposure to harmful content.
  • Reduced physical activity and face-to-face interaction.

The effects are moderated by parental mediation, digital literacy, content type and the adolescent's personality. In India, cheap data and smartphones have widened access, so screen-time limits, family co-viewing and school digital-literacy programmes are needed alongside positive use.

How this answer will be evaluated

Framework: Social Psychology & Developmental Psychology

What earns full marks: Precise psychological terminology, named theories/studies, and balanced application to the specific context.

Evaluation rubric

Each sub-part is marked on its own, against the marks and word limit printed on the paper.

  1. (a) Highlight the psychological consequences of living in high population density areas. 15 marks

    highlight— name the salient points → one line of substance each → close

    Must cover

    • Density versus crowding distinction
    • Consequences: stress, urban overload (Milgram), loss of control, aggression
    • Moderators and coping strategies

    Loses marks

    • Treating density and crowding as identical

    Earns more

    • Calhoun, Baum and Valins, Stokols
  2. (b) Illustrate the characteristics of entrepreneurial behaviour and how to promote it among youth. 15 marks

    explain— definition/context → points in order → small example → short close

    Must cover

    • Traits: n-Ach, calculated risk, internal locus of control, innovativeness
    • Promotion: education, mentoring, institutional support (Startup India, Atal Tinkering Labs)
    • Psychological and social support: failure reframing, family acceptance

    Loses marks

    • Listing only financial support

    Earns more

    • McClelland's achievement motivation training
  3. (c) Describe the impact of electronic media on adolescents' behaviour. 20 marks

    describe— define → structure or process in order → labelled diagram → significance

    Must cover

    • Positive effects: information, connection, identity, civic participation
    • Negative effects: aggression, body image, addiction, cyberbullying
    • Moderators and Indian context

    Loses marks

    • Presenting only negative effects

    Earns more

    • General Aggression Model; social comparison

    Extra mark

    • Parental mediation and digital literacy
What "Describe" is asking you to do

Give a full, ordered account of the thing named — its parts, stages or mechanism — in the sequence in which it actually exists or occurs. Most describe questions come from the science optionals, where the marks sit in correct technical detail and, where the stem says so, a labelled diagram.

Structure that answers it

One-line identification of the subject → the parts or stages in their real order, each with its defining detail → labelled diagram where the subject is structural → closing line on function or significance

Where marks are lost

Loose general prose where the examiner is ticking named parts, correct terminology and their sequence; and in the General Studies papers, turning to evaluation before the description is finished.

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